Bitesized Windows Phone 7, Windows Phone 8 and Windows 8 tidbits
August 12, 2013Posted by on
Over the weekend I was looking at some Rotten Tomatoes stuff for Media Browser 3, and I noticed they had an API for getting the movie information (including reviews and fresh ratings). It’s been a while since I last did a PCL and to avoid any withdrawal symptoms, I created a new project.
For those that don’t know, Rotten Tomatoes is a review aggregator for movies that gives a “freshness” rating based on the reviews that have been done about a given movie.
July 9, 2013Posted by on
While I was working on In Two (a great game by the way, you should check it out), I was working on one feature that allowed the user to set their profile picture, which involved letting them either choose a photo from one of their many, many albums, or taking a new picture. Most of the development of that game was done using the emulator, which was no problem, I thought, as I knew the emulator came with stock images for you to use. But every time I went to choose an image from my app, all I had was the empty camera roll folder, no stock images.
July 8, 2013Posted by on
One of the cool things about working on something that in turn works with a new platform is that both parties are looking to help each other out. And such is the case here. After releasing ScoreoidPortable, I was contacted by the creators of Scoreoid thanking me for my library and also giving me access to some new methods that are new and, as yet, undocumented on their wiki. The documentation for them is coming soon, but they were keen for them to be added to ScoreoidPortable.
June 25, 2013Posted by on
A while back I was working on a project that allowed me to actually look at, and use, the Live SDK in order to access information on SkyDrive. I was surprised to find just how hard it was to use the Live SDK, so as part of building the main project, I also built a little helper for using the Live SDK.
June 24, 2013Posted by on
For a game I’ve been writing the last few weeks, I’ve been using an online scoring system in order to keep a track of people’s best scores whilst playing the game. What I’ve been using is Scoreoid, which is a cross platform scoring platform. It’s actually pretty easy to get yourself set up with Scoreoid, but that’s not the purpose of this post.
Their API is a REST based one and has a pretty expansive list of calls, from player creation, to score creation to leaderboards, etc. Initially, I looked to see whether anyone had already created any kind of helper library for Scoreoid and found Scoreoid for Windows 8 which I had to tweak in order to use it in my Windows Phone game. Unfortunately, the number of methods it had implemented was somewhat limited, I guess Rudy only implemented the ones he needed, so I found I was going to be adding a lot to his existing code base. In the end, I decided I’d write my own version and have the library how I wanted it (naming conventions etc).
So that’s what I did.
June 11, 2013Posted by on
Previously I spoke about the SuperImage control that came into 2.0.6 of the Coding4Fun Toolkit today, well now I want to introduce you to another new control, LockScreenPreview. LockScreenPreview is a control for Windows Phone 8 and Windows Store (not Windows Phone 7), that does exactly what the control name suggests it does, it offers you a preview of what a user’s lock screen will look like.
June 11, 2013Posted by on
The Coding4Fun toolkit for Windows Phone and Windows Store was updated recently to 2.0.6, and one of the new things to find its way into the toolkit is a new control called SuperImage. SuperImage is a control for Windows Phone and Windows Store that is basically a multipurpose Image control that you could use instead of a normal Image.