Bitesized tidbits for building Modern (Metro) apps.
If you’ve tried submitting a Windows 10 app to the store recently, you may have come across a problem where it’s asking you to enter store information for a language your app isn’t configured to support (in my case, I had an app that was en-GB, but it was requesting details for en-US, too). This can be frustrating because you probably don’t want to have to create the assets and store information for that extra language; so why is it appearing?
This is a bug with Visual Studio 2015 when it’s building your app package and occurs when you have PCLs that have a different default language than app being built. In my case, I had MVVM Light, whose default language was en-US.
Fortunately, there is a workaround until VS2015 gets this fixed, open the app’s project file, and add the following to the first PropertyGroup in there:
Now when you build your app package, you should only see the expected number of languages when you submit your app to the store.