Bitesized tidbits for building Modern (Metro) apps.
Tag Archives: pcl
July 10, 2015Posted by on
Yesterday Microsoft [finally] released the MS Health APIs they’d talked about at this year’s Build conference. These APIs are a way of accessing the data that’s been accrued from your Microsoft Band, so any bike rides, runs, sleep tracking, etc. These APIs are a set of REST endpoints that, once authenticated, you can call to access this data. So, naturally, I’ve decided to make this easier.
August 12, 2013Posted by on
Over the weekend I was looking at some Rotten Tomatoes stuff for Media Browser 3, and I noticed they had an API for getting the movie information (including reviews and fresh ratings). It’s been a while since I last did a PCL and to avoid any withdrawal symptoms, I created a new project.
For those that don’t know, Rotten Tomatoes is a review aggregator for movies that gives a “freshness” rating based on the reviews that have been done about a given movie.
June 24, 2013Posted by on
For a game I’ve been writing the last few weeks, I’ve been using an online scoring system in order to keep a track of people’s best scores whilst playing the game. What I’ve been using is Scoreoid, which is a cross platform scoring platform. It’s actually pretty easy to get yourself set up with Scoreoid, but that’s not the purpose of this post.
Their API is a REST based one and has a pretty expansive list of calls, from player creation, to score creation to leaderboards, etc. Initially, I looked to see whether anyone had already created any kind of helper library for Scoreoid and found Scoreoid for Windows 8 which I had to tweak in order to use it in my Windows Phone game. Unfortunately, the number of methods it had implemented was somewhat limited, I guess Rudy only implemented the ones he needed, so I found I was going to be adding a lot to his existing code base. In the end, I decided I’d write my own version and have the library how I wanted it (naming conventions etc).
So that’s what I did.